
Have you ever imagined playing as a lighthouse? Sounds crazy, right? But that’s exactly the quirky charm of Double Fine’s newest game, Keeper, which recently stole the spotlight at the 2025 Xbox Games Showcase. It’s a game that doesn’t just invite you to play—it invites you to live inside its strange and beautiful world.
Think back to those summer vacations by the sea. The sun setting, painting the sky in golden hues, and in the distance, a lone lighthouse standing tall and silent, guarding the coast like an ancient sentinel. Now imagine if that lighthouse suddenly came to life, growing roots for legs, and carefully stepping across a surreal landscape. That’s the heart of Keeper.
The story begins with a lost bird accidentally causing an ancient lighthouse to crumble. But instead of fading away, the lighthouse miraculously sprouts roots that act as feet and starts to wander a fantastical world, trying its best not to topple over. And you, the player, help guide this adorable, stumbling tower on its journey.

It’s the kind of concept that only Double Fine could pull off. Known for their imaginative flair with titles like Psychonauts and Brutal Legend, they never fail to surprise us with characters and worlds that are as weird as they are wonderful. Remember the wild metal-inspired open world of Brutal Legend or the mind-bending adventures of Psychonauts? Now, picture a lighthouse taking center stage—cute, quirky, and utterly unexpected.
At the helm of this project is Lee Petty, the creative mind behind Brutal Legend’s art direction and the lead designer on games like Rad, Headhunter, and Stacking. For Keeper, Petty wanted to do something different—not just create another game with neat puzzles or flashy mechanics, but build a world defined by atmosphere and feeling.

You know that comforting feeling when you walk into your favorite cozy café—not because of the coffee alone, but because the whole vibe just melts your stress away? The lighting, the music, the very air seems to hug you. That’s the kind of immersive atmosphere Lee Petty aimed for with Keeper. He wanted players to truly live inside this game world, to feel what the lighthouse feels, rather than just tick off challenges.
Visually, the game leans into a dreamlike, hand-painted art style that’s warm and inviting. Imagine the lighthouse bathed in soft sunset hues, its roots gently tapping against earth and stone as it moves through mysterious, quiet wilderness. It’s the kind of scenery that makes you want to slow down and soak in every detail.
The sound design complements this perfectly. Picture yourself on a calm evening by the sea—the gentle roar of waves, the whispering breeze through the trees, the occasional chirp of a distant bird. These subtle elements wrap around you like a comforting blanket, drawing you deeper into the world of Keeper. In a fast-paced world, it’s a rare chance to pause, breathe, and simply be.
But don’t let the calm fool you—there’s gameplay here, too. Balancing the lighthouse as it walks requires careful control. It’s a bit like trying not to lose your footing on a tricky hiking trail or maintaining balance on a wobbly bridge. One wrong move, and the lighthouse might topple over, sending you back to where you started. This clever mechanic adds a satisfying layer of challenge without breaking the serene vibe.
Keeper is set to launch on October 17, 2025, for Xbox Series X|S, PC, and Game Pass. If you’re someone who craves fresh, creative gameplay and a world you can truly sink into, this is definitely one to watch.
Sometimes games aren’t just about beating levels or high scores—they’re about touching something deeper inside us. Like the lighthouse itself, standing tall through storms and darkness, Keeper seems to remind us that even when the world feels barren or uncertain, as long as we keep our inner light burning, we can find our way.

Think about those quiet moments in life—the way streetlights flicker on during an evening walk, or the comforting glow of a lighthouse beacon cutting through a foggy night. We all seek a sense of safety and belonging in such moments. Keeper channels those feelings into a game experience that’s both whimsical and heartfelt.
So next time you find yourself rushing through your day, maybe take a moment to imagine being that lighthouse—steady, curious, and glowing softly against the twilight. With Double Fine’s signature blend of oddball charm and emotional depth, Keeper promises not just a game, but a journey worth savoring.
October can’t come soon enough.